Here is the latest spot that I did look dev and lighting on. We had a little over a month from start to finish. I was responsible for gathering all of the lighting info, hdr’s, hdr stitching, projecting, previs, environment … Continue reading
Tag Archives: native ibl
![](https://jdbeals.com/wp-content/uploads/2013/08/CarbonKnight-188x188.jpg)
Carbon Knight Write Up
Finally! (Hopefully) An enlightening behind the scenes process of the Carbon Knight spot. For this project I used Maya and Mental Ray to render. I mulled about doing this in V-Ray or Arnold, but due to time constraints and flexibility, … Continue reading
![](https://jdbeals.com/wp-content/uploads/2013/08/reel2013_thumb.jpg)
My New Reel!!
I have finally completed my first shiny new reel since 2009! Go Check it out and tell your friends! Jonathan Beals Demo Reel 2013 from Jonathan Beals on Vimeo.
![](https://jdbeals.com/wp-content/uploads/2013/08/car2go_thumb.jpg)
CG smart car
Here is one of my latest works I worked on for Hinge. This project was solely an in house project. The object of it was to stretch our skills and prove we can do realistic cars. I think it … Continue reading