Hinge Digital’s latest Spot. Amazing working, Andrew Nawrot! Jamba Juice “A Universe of Possibilities” from Hinge Digital on Vimeo.
Tag Archives: Jonathan Beals
Valspar Chameleon
This is a little test that I had worked on for the Valspar Chameleon. What a cute little guy! Everything is CG and was rendered in Maya using Arnold. This was the first scene that I rendered in Arnold. No … Continue reading
NW Natural Breakdown
Here is the promised breakdown for the NW Natural Eggs as mentioned in a previous post.. The workflow for me for this project: 1.) I went on set and took tons and tons of distance measurements. I measured everything I … Continue reading
Render Vs. Photo Apollo Architecture
The first image is a comparison between the photo and my render. It’s not hard to figure out which is which side by side, but independently, it holds … Continue reading
Nw Natural little leaks eggs
Here is the latest spot that I did look dev and lighting on. We had a little over a month from start to finish. I was responsible for gathering all of the lighting info, hdr’s, hdr stitching, projecting, previs, environment … Continue reading
Carbon Knight Write Up
Finally! (Hopefully) An enlightening behind the scenes process of the Carbon Knight spot. For this project I used Maya and Mental Ray to render. I mulled about doing this in V-Ray or Arnold, but due to time constraints and flexibility, … Continue reading
My New Reel!!
I have finally completed my first shiny new reel since 2009! Go Check it out and tell your friends! Jonathan Beals Demo Reel 2013 from Jonathan Beals on Vimeo.
CG smart car
Here is one of my latest works I worked on for Hinge. This project was solely an in house project. The object of it was to stretch our skills and prove we can do realistic cars. I think it … Continue reading
Carrington Prints
Here are some of the prints I lit and shaded for the Carrington College campaign in all of their hi rez goodness! Enjoy! Here are the links to a couple of the videos: Carrington College Squirrel from Hinge … Continue reading
Material Render time to look out for
Below is an image rendered in Mental Ray in Maya 2013. What is the difference between the football on the left and the one on the right? 8 hours of Render time. The only thing different between … Continue reading
Minute Maid Test
Little test I worked on a while ago to sharpen my skills in rendering SSS. Rendered in Mental Ray 2012. The liquid in the bottle was physical SSS, the orange was fast skin. Minute Maid Test from Jonathan Beals on … Continue reading
Cox Digital
Hinge Digital was able to do a couple of commercial for Cox. I have to say, this was one of my most favorite commercials to be a part of it. It was a lot of fun, and the characters have … Continue reading