Adidas Enduro Bounce WIP

I have begun the laborious task of replicating an Adidas shoe for the glorious reel. It is called the Enduro Bounce II.  This will be high poly and will completely and accurately match the real life shoe. I want to keep things quads and as close to the same relative size as possible so if I need to take things into Zbrush, it will behave nicely. I will be modeling every part of this shoe and of course texturing/lighting/rendering later on. I have started with the sock liner since it was the easiest to get the proportions correct on. Here is the sock liner (the cushy part you put your foot on in the shoe) half completed.I have the shoe in hand and of course have lots of reference images and the such to go by. I’m makin sure the edge loops flow right and every  edge loop has a home :-)

here is the actual shoe more or less (found the pic on the web because I’m too lazy to upload one of my own):

Tuesday, April 20th, 2010 3D, Maya and Mental Ray

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